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Heather Austrene
Sebiestor Tribe Minmatar Republic
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Posted - 2014.10.24 09:06:29 -
[1] - Quote
My opinion. Many if not most wardeccers prey on noob corps. I think wars make a lot of players get frustrated and quit the game. In my short time playing the two corps I have joined got wardecced, everyone stopped playing, and I was left the choice of trying to fight by myself with no experience or assistance or quit the corp or stop playing the game. If the wardec wasn't something that would last indefinitely, I probably would have stayed and road it out, but the last corp is still wardecced after several weeks.
I do not think that highsec wars should be eliminated, but I think they should be nerfed. Right now wardecs are cheap and easy to declare. There is almost no negative to the aggressor at all when wardeccing a carebear corp. One of the corps that declared war on us has 150 simultaneous wars at the same time. I know this is a game, but in the real world declaring war has major consequences political and economic, perhaps there could be a temporary sec status loss to the corp for each war they declare, and/or the cost of declaring to increase for each additional simultaneous war. And also cost progressively more for each additional week the war is extended. This way a corp would have to be a little choosy in who they declare war on rather than just declaring war on everybody. |

Heather Austrene
Sebiestor Tribe Minmatar Republic
1
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Posted - 2014.10.24 14:37:47 -
[2] - Quote
Kagura Nikon wrote:cheap? We spend SEVERAL BILLIONS per week. And most of the targets just disband. If somethign is easy.. is to AVOID the wardec.
If anything this proves my point, if you are spending billions in war decs you are just spam deccing to many people. Making it costlier to conduct large numbers of concurrent wars would force you to select particularly large or stupid corps, or corps you know might put up a fight rather than disbanding.
But you are right, although unpleasant and frustrating, it is easy to avoid war decs. Perhaps along with my suggested nerf, a change could be made that you can't avoid being a war target by dropping out of corp. That instead you remain a vaild war target until the week runs out no matter what corp you run to. This would help prevent corps disintegrating due to war weariness as well.
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Heather Austrene
Sebiestor Tribe Minmatar Republic
1
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Posted - 2014.10.24 22:22:43 -
[3] - Quote
I see the point made by Vimsy, and so it leads me to agree that the highsec wardec system is broken in such a way that it isn't good for either side and need to be looked at afresh as suggested. Perhaps encouraging smaller corps to wardec by making the cost of war scaled according to the size of the corp doing the deccing would encourage more amateur wardeccers and more even conflicts. It has even crossed my mind as a one man corp to wardec someone just for the hell of it, but it doesn't seem that my one man corp should pay as much as a 150 strong corp.
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Heather Austrene
Fried Liver Attack
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Posted - 2014.10.27 12:49:19 -
[4] - Quote
I think Dracvlad is on the right track, but I don't think that it would work quite like that. But it gave me an idea.
The wardeccers want the targets to come out where they can be killed. The defenders just want the war to end so they can get on with things.
So give the defenders incentive to come out and fight by giving them a game mechanic that allows them to end the war by accomplishing some task, perhaps by destroying some structure or maybe even something similar to plexing in FW. If they accomplish this task, then the war is over and they can't be wardecced by that corp/alliance for some reasonably long period of time.
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